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Harris Geospatial / Docs Center / Libraries / ASTROLIB / AL_LEGEND

AL_LEGEND

AL_LEGEND

Name


      AL_LEGEND

Purpose


      Create an annotation legend for a plot.

Explanation


         
      This procedure makes a legend for a plot. The legend can contain
      a mixture of symbols, linestyles, Hershey characters (vectorfont),
      and filled polygons (usersym). A test procedure, al_legendtest.pro,
      shows legend's capabilities. Placement of the legend is controlled
      with keywords like /right, /top, and /center or by using a position
      keyword for exact placement (position=[x,y]) or via mouse (/position).
      The procedure CGLEGEND in the Coyote library provides a similar
      capability. https://www.idlcoyote.com/idldoc/cg/cglegend.html

Calling Sequence


      AL_LEGEND [,items][,keyword options]

Examples


      The call:
              al_legend,['Plus sign','Asterisk','Period'],psym=[1,2,3]
        produces:
              -----------------
              | |
              | + Plus sign |
              | * Asterisk |
              | . Period |
              | |
              -----------------
        Each symbol is drawn with a cgPlots command, so they look OK.
        Other examples are given in optional output keywords.
      lines = indgen(6) ; for line styles
      items = 'linestyle '+strtrim(lines,2) ; annotations
      al_legend,items,linestyle=lines ; vertical legend---upper left
      items = ['Plus sign','Asterisk','Period']
      sym = [1,2,3]
      al_legend,items,psym=sym ; ditto except using symbols
      al_legend,items,psym=sym,/horizontal ; horizontal format
      al_legend,items,psym=sym,box=0 ; sans border
      al_legend,items,psym=sym,delimiter='=' ; embed '=' betw psym & text
      al_legend,items,psym=sym,margin=2 ; 2-character margin
      al_legend,items,psym=sym,position=[x,y] ; upper left in data coords
      al_legend,items,psym=sym,pos=[x,y],/norm ; upper left in normal coords
      al_legend,items,psym=sym,pos=[x,y],/device ; upper left in device coords
      al_legend,items,psym=sym,/position ; interactive position
      al_legend,items,psym=sym,/right ; at upper right
      al_legend,items,psym=sym,/bottom ; at lower left
      al_legenditems,psym=sym,/center ; approximately near center
      al_legend,items,psym=sym,number=2 ; plot two symbols, not one
    Plot 3 filled colored squares
      al_legend,items,/fill,psym=[8,8,8],colors=['red','green','blue']
        Another example of the use of AL_LEGEND can be found at
        http://www.idlcoyote.com/cg_tips/al_legend.php

Inputs


      items = text for the items in the legend, a string array.
              For example, items = ['diamond','asterisk','square'].
              You can omit items if you don't want any text labels. The
              text can include many LaTeX symbols (e.g. $\leq$) for a less
              than equals symbol) as described in cgsymbol.pro.

Optional Input Keywords



      linestyle = array of linestyle numbers If linestyle[i] < 0, then omit
              ith symbol or line to allow a multi-line entry. If
              linestyle = -99 then text will be left-justified.
      psym = array of plot symbol numbers or names. If psym[i] is negative,
              then a line connects pts for ith item. If psym[i] = 8, then the
              procedure USERSYM is called with vertices defined in the
              keyword usersym. If psym[i] = 88, then use the previously
              defined user symbol. If 11 <= psym[i] <= 46 then David
              Fanning's function CGSYMCAT() will be used for additional
              symbols. Note that PSYM=10 (histogram plot mode) is not
              allowed since it cannot be used with the cgPlots command.
      vectorfont = vector-drawn characters for the sym/line column, e.g.,
              ['!9B!3','!9C!3','!9D!3'] produces an open square, a checkmark,
              and a partial derivative, which might have accompanying items
              ['BOX','CHECK','PARTIAL DERIVATIVE'].
              There is no check that !p.font is set properly, e.g., -1 for
              X and 0 for PostScript. This can produce an error, e.g., use
              !20 with PostScript and !p.font=0, but allows use of Hershey
              *AND* PostScript fonts together.
      N. B.: Choose any of linestyle, psym, and/or vectorfont. If none is
              present, only the text is output. If more than one
              is present, all need the same number of elements, and normal
              plot behaviour occurs.
              By default, if psym is positive, you get one point so there is
              no connecting line. If vectorfont[i] = '',
              then cgPlots is called to make a symbol or a line, but if
              vectorfont[i] is a non-null string, then cgText is called.
      /help = flag to print header
      /horizontal = flag to make the legend horizontal
      /vertical = flag to make the legend vertical (D=vertical)
      background_color - color name or number to fill the legend box.
              Automatically sets /clear. (D = -1)
      box = flag to include/omit box around the legend (D=include)
outline_color = color of box outline (D = !P.color)
      bthick = thickness of the legend box (D = !P.thick)
      charsize = just like !p.charsize for plot labels
      charthick = just like !p.charthick for plot labels
      clear = flag to clear the box area before drawing the legend
      colors = array of colors names or numbers for plot symbols/lines
          See cgCOLOR for list of color names. Default is 'Opposite'
          If you are using index colors (0-255), then supply color as a byte,
          integer or string, but not as a long, which will be interpreted as
          a decomposed color. See http://www.idlcoyote.com/cg_tips/legcolor.php
      delimiter = embedded character(s) between symbol and text (D=none)
      font = scalar font graphics keyword (-1,0 or 1) for text
      linsize = Scale factor for line length (0-1), default = 1
                Set to 0 to give a dot, 0.5 give half default line length
      margin = margin around text measured in characters and lines
      number = number of plot symbols to plot or length of line (D=1)
      spacing = line spacing (D=bit more than character height)
      position = data coordinates of the /top (D) /left (D) of the legend
      pspacing = psym spacing (D=3 characters) (when number of symbols is
            greater than 1)
      textcolors = array of color names or numbers for text. See cgCOLOR
          for a list of color names. Default is 'Opposite' of background
      thick = array of line thickness numbers (D = !P.thick), if used, then
              linestyle must also be specified
      normal = use normal coordinates for position, not data
      device = use device coordinates for position, not data
      /window - if set then send legend to a resizeable graphics window
      usersym = 2-D array of vertices, cf. usersym in IDL manual.
            (/USERSYM =square, default is to use existing USERSYM definition)
      /fill = flag to fill the usersym
      /left_legend = flag to place legend snug against left side of plot
                window (D)
      /right_legend = flag to place legend snug against right side of plot
              window. If /right,pos=[x,y], then x is position of RHS and
              text runs right-to-left.
      /top_legend = flag to place legend snug against top of plot window (D)
      /bottom = flag to place legend snug against bottom of plot window
              /top,pos=[x,y] and /bottom,pos=[x,y] produce same positions.
      If LINESTYLE, PSYM, VECTORFONT, SYMSIZE, THICK, COLORS, or
      TEXTCOLORS are supplied as scalars, then the scalar value is set for
      every line or symbol in the legend.

Outputs


      legend to current plot device

Optional Output Keywords


      corners = 4-element array, like !p.position, of the normalized
        coords for the box (even if box=0): [llx,lly,urx,ury].
        Useful for multi-column or multi-line legends, for example,
        to make a 2-column legend, you might do the following:
          c1_items = ['diamond','asterisk','square']
          c1_psym = [4,2,6]
          c2_items = ['solid','dashed','dotted']
          c2_line = [0,2,1]
          al_legend,c1_items,psym=c1_psym,corners=c1,box=0
          al_legend,c2_items,line=c2_line,corners=c2,box=0,pos=[c1[2],c1[3]]
          c = [c1[0]<c2[0],c1[1]c2[3]]
        cgplots,[c[0],c[0],c[2],c[2],c[0]],[c[1],c[3],c[3],c[1],c[1]],/norm
        Useful also to place the legend. Here's an automatic way to place
        the legend in the lower right corner. The difficulty is that the
        legend's width is unknown until it is plotted. In this example,
        the legend is plotted twice: the first time in the upper left, the
        second time in the lower right.
        al_legend,['1','22','333','4444'],linestyle=indgen(4),corners=corners
                      ; BOGUS LEGEND---FIRST TIME TO REPORT CORNERS
          xydims = [corners[2]-corners[0],corners[3]-corners[1]]
                      ; SAVE WIDTH AND HEIGHT
          chdim=[!d.x_ch_size/float(!d.x_size),!d.y_ch_size/float(!d.y_size)]
                      ; DIMENSIONS OF ONE CHARACTER IN NORMALIZED COORDS
          pos = [!x.window[1]-chdim[0]-xydims[0] $
                      ,!y.window[0]+chdim[1]+xydims[1]]
                      ; CALCULATE POSITION FOR LOWER RIGHT
          cgplot,findgen(10) ; SIMPLE PLOT; YOU DO WHATEVER YOU WANT HERE.
          al_legend,['1','22','333','4444'],linestyle=indgen(4),pos=pos
                      ; REDO THE LEGEND IN LOWER RIGHT CORNER
        You can modify the pos calculation to place the legend where you
        want. For example to place it in the upper right:
          pos = [!x.window[1]-chdim[0]-xydims[0],!y.window[1]-xydims[1]]

Common Blocks


      none

Procedure


      If keyword help is set, call doc_library to print header.
      See notes in the code. Much of the code deals with placement of the
      legend. The main problem with placement is not being
      able to sense the length of a string before it is output. Some crude
      approximations are used for centering.

Restrictions


      Here are some things that aren't implemented.
      - An orientation keyword would allow lines at angles in the legend.
      - An array of usersyms would be nice---simple change.
      - An order option to interchange symbols and text might be nice.
      - Somebody might like double boxes, e.g., with box = 2.
      - Another feature might be a continuous bar with ticks and text.
      - There are no guards to avoid writing outside the plot area.
      - There is no provision for multi-line text, e.g., '1st line!c2nd line'
        Sensing !c would be easy, but !c isn't implemented for PostScript.
        A better way might be to simply output the 2nd line as another item
        but without any accompanying symbol or linestyle. A flag to omit
        the symbol and linestyle is linestyle[i] = -1.
      - There is no ability to make a title line containing any of titles
        for the legend, for the symbols, or for the text.

Notes


      This procedure was originally named LEGEND, but a distinct LEGEND()
      function was introduced into IDL V8.0. Therefore, the
      original LEGEND procedure was renamed to AL_LEGEND to avoid conflict.

Modification History


      write, 24-25 Aug 92, F K Knight (knight@ll.mit.edu)
      allow omission of items or omission of both psym and linestyle, add
        corners keyword to facilitate multi-column legends, improve place-
        ment of symbols and text, add guards for unequal size, 26 Aug 92, FKK
      add linestyle(i)=-1 to suppress a single symbol/line, 27 Aug 92, FKK
      add keyword vectorfont to allow characters in the sym/line column,
        28 Aug 92, FKK
      add /top, /bottom, /left, /right keywords for automatic placement at
        the four corners of the plot window. The /right keyword forces
        right-to-left printing of menu. 18 Jun 93, FKK
      change default position to data coords and add normal, data, and
        device keywords, 17 Jan 94, FKK
      add /center keyword for positioning, but it is not precise because
        text string lengths cannot be known in advance, 17 Jan 94, FKK
      add interactive positioning with /position keyword, 17 Jan 94, FKK
      allow a legend with just text, no plotting symbols. This helps in
        simply describing a plot or writing assumptions done, 4 Feb 94, FKK
      added thick, symsize, and clear keyword Feb 96, W. Landsman HSTX
              David Seed, HR Wallingford, d.seed@hrwallingford.co.uk
      allow scalar specification of keywords, Mar 96, W. Landsman HSTX
      added charthick keyword, June 96, W. Landsman HSTX
      Made keyword names left,right,top,bottom,center longer,
                                Aug 16, 2000, Kim Tolbert
      Added ability to have regular text lines in addition to plot legend
      lines in legend. If linestyle is -99 that item is left-justified.
      Previously, only option for no sym/line was linestyle=-1, but then text
      was lined up after sym/line column. 10 Oct 2000, Kim Tolbert
      Make default value of thick = !P.thick W. Landsman Jan. 2001
      Don't overwrite existing USERSYM definition W. Landsman Mar. 2002
Added outline_color BT 24 MAY 2004
      Pass font keyword to cgText commands. M. Fitzgerald, Sep. 2005
      Default spacing, pspacing should be relative to charsize. M. Perrin, July 2007
      Don't modify position keyword A. Kimball/ W. Landsman Jul 2007
      Small update to Jul 2007 for /NORMAL coords. W. Landsman Aug 2007
      Use SYMCAT() plotting symbols for 11<=PSYM<=46 W. Landsman Nov 2009
      Make a sharper box edge T. Robishaw/W.Landsman July 2010
      Added BTHICK keyword W. Landsman October 2010
      Added BACKGROUND_COLOR keyword W. Landsman February 2011
      Incorporate Coyote graphics W. Landsman February 2011
      Added LINSIZE keyword W.L./V.Gonzalez May 2011
      Fixed a small problem with Convert_Coord when the Window keyword is set.
                        David Fanning, May 2011.
      Fixed problem when /clear and /Window are set J. Bailin/WL May 2011
      CGQUERY was called instead of CGCONTROL W.L. June 2011
      Fixed typo preventing BTHICK keyword from working W.L. Dec 2011
      Remove call to SYMCAT() W.L. Dec 2011
      Changed the way the WINDOW keyword adds commands to cgWindow, and
      now default to BACKGROUND for background color. 1 Feb 2012 David Fanning
      Allow 1 element SYMSIZE for vector input, WL Apr 2012.
      Allow to specify symbols by cgSYMCAT() name WL Aug 2012
      Fixed bug when linsize, /right called simultaneously, Dec 2012, K.Stewart
      Added a check for embedded symbols in the items string array. March 2013. David Fanning
     



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