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MGH_DGPLAYER__DEFINE

MGH_DGPLAYER__DEFINE

Class


  MGH_DGplayer

Purpose


  A window for displaying & managing direct graphics sequences

Category


      Widgets, Direct Graphics.

Properties


  The following properties (ie keywords to the Init, GetProperty &
  SetProperty methods) are supported:
  CUMULATIVE (Init, Get, Set)
    The number of frames to superpose on each display. Default is
    1. If CUMULATIVE is zero or negative then all frames up to the
    current one are superposed.
  N_FRAMES (Get)
    The number of frames currently managed by the animator.
  SLAVE (Init, Get, Set)
    Set this property to specify that the player will be controlled
    externally.
###########################################################################
  This software is provided subject to the following conditions:
  1. NIWA makes no representations or warranties regarding the
    accuracy of the software, the use to which the software may
    be put or the results to be obtained from the use of the
    software. Accordingly NIWA accepts no liability for any loss
    or damage (whether direct of indirect) incurred by any person
    through the use of or reliance on the software.
  2. NIWA is to be acknowledged as the original author of the
    software where the software is used or presented in any form.
###########################################################################

Modification History


  Mark Hadfield, 2001-09:
    Written.
  Mark Hadfield, 2002-10:
    - Updated for IDL 5.6.
    - Fixed up code, which had been thoroughly broken by changes in
      MGH_DGwindow.
  Mark Hadfield, 2004-05:
    A light overhaul for IDL 6.1: accelerator keys added and some of the
    animation code modernised.



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